Version 0.9.8.7 Balance / Bugfix update +Tournament Notice
Version 0.9.8.7 is now available, and is a mostly bug/balance update.
Soooo, there were some really weird bugs in the last version, they are fixed + there are some balance changes :P
There are now multiple win quotes per character, which change based on the losing character.
Also, tomorrow, January 22nd, there will be a tournament held by Mr. Mkl, at 3PM EST run over parsec!!
Details + the challonge are here : https://challonge.com/staywarm
Here are the full patch notes :)
[NEW FEATURES]
-Character's Win quotes will now sometimes change based on the other character.
-Changes to how the score in survival mode is shown.
-Freshened up the Game Over screen in survival mode.
-Balance changes
[BUG FIXES]
-Fixed a bug where you couldn't reset player 2's buttons to the default bc the button was offset.
-Fixed a bug where the wrong hurtbox was applied to the player in guardstun if they were crouching.
-Fixed an oversight where Robin's j.B hitbox was larger that it was suppossed to be.
-Fixed an oversight where Mai's A+D throw had too much startup compared to other throws.
-Fixed an oversight where certain objects were not affected by the screen effect used in setsuna's ultra.
-Fixed an oversight where trap objects were not paused during super freeze.
-Fixed an oversigt where there were no sound effects on V's 214D ultra.
-Fixed a bug that caused foward dashing to be completely invincible, save for throws.
[BALANCE CHANGES]
{SPARROW}
-Decreased Sparrow's crouching hurtbox size.
{ROBIN}
-Increased hitstun on Robin's 5A, j,B, and 236x.
-Increased Guardstun on Robin's 2C and 5C
-Decreased horizontal knockback on Robin's 236A/B.
-Robin's 236A no longer knocks down opponents.
-Increased vertical knockback on Robin's 236B/C.
-Robin now has armor on 236x
-Increased startup on Robin's 5A.
-Decreased recovery on Robin's 5A.
{V}
-Decreased V's crouching hurtbox size.
{ARES}
-Decreased Ares' crouching hurtbox size.
{APRIL}
-Slightly decreased damage on April's 214D ultra.
{MONA}
-Increased the hitstun on Mona's 214x.
{BASIL}
-Increased damage on Basil's 236x.
-Basil now has armor on the startup of 236C.
{UNIT 01}
-Decreased damage on Unit-01's 2C, j.C and 214C.
-Decreased Vertical knockback on unit-01's 2C, A+D throw, and 214C
-Decreased the height of Unit 01's jump arcs.
-Changed Unit-01's p2 combo trial so it can actually be completed.
{SYSTEM}
-5A and 2A attacks are now exempt from the same move scaling increase system.
-Adjusted how hitstop happens for "trap" attacks
-Decreased the damage boost for power mode
-Removed the damage scaling increase for otg attacks in power mode.
-Made it slightly easier to do half circle inputs
-The characters/colors will be more random in survival mode and attract mode.
Files
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Heatwave
A fast paced fighting game set in the distant future!
Status | In development |
Author | Monochromesoft |
Genre | Fighting, Action, Visual Novel |
Tags | 2D, Arcade, LGBT, Local multiplayer, Pixel Art, Queer, Retro, Singleplayer |
Languages | English |
Accessibility | Subtitles, Configurable controls |
More posts
- Version 0.92.0.0Apr 10, 2024
- Version 0.91.0.0Apr 07, 2024
- Heatwave December DevlogDec 10, 2023
- Heatwave July DevlogJul 22, 2023
- Version 0.9.9.9 Bugfix/Balance Update (And story mode progress))Mar 21, 2023
- Version 0.9.9.8 Balance/Bugfix PatchAug 25, 2022
- Version 0.9.9.7 Bugfix BuildJul 23, 2022
- Version 0.9.9.6 Small Bugfix/Balance UpdateJul 08, 2022
- Version 0.9.9.5 Balance/New Mechanic UpdateJun 26, 2022
- Version 0.9.9.3 bugfixApr 23, 2022
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